@ARTICLE{1227Glantz2010, AUTHOR = {Alexander Glantz and Andreas Krutz and Thomas Sikora and Paulo Nunes and Fernando Pereira}, TITLE = {Automatic MPEG-4 Sprite Coding - Comparison of Integrated Object Segmentation Algorithms}, JOURNAL = {Multimedia Tools and Applications, Special Issue on "Advances in Image and Video Processing Techniques"}, YEAR = {2010}, MONTH = sep, PAGES = {483--512}, VOLUME = {49}, NUMBER = {3}, NOTE = {ISSN: 1380-7501 (Print) ISSN: 1573-7721 (Online)}, PDF = {http://elvera.nue.tu-berlin.de/files/1227Glantz2010.pdf}, URL = {http://elvera.nue.tu-berlin.de/files/1227Glantz2010.pdf}, ABSTRACT = {Sprite coding, as standardized in MPEG-4 Visual, can result in superior performance compared to common hybrid video codecs. We consider sprite coding, which significantly increases the objective as well as the subjective quality of coded video content. The main challenge of this approach is the segmentation of the fore- ground objects in a preprocessing step. We evaluate automatic object segmentation methods based on global motion estimation and background sprite generation. The objects are coded using the MPEG-4 Visual Main Profile and compared with the Advanced Simple Profile.} }